Version 1.11 Graphics Update


I started a project of updating the graphics of my older games.  Date Ariane Remastered is coming soon. Looking at the other games Ariane in Paradise has an odd position. It used the best graphics I could muster at the time, but I have gotten better skills and hardware now.

Looking at the 1100 pictures in Ariane in Paradise, over 900 I can't really improve upon, but there were 160 that were flawed in some way, mostly because they were set indoors resulting in poor lighting and pixelation of the rendering, or it was so bad I used old school ray traced rendering instead.  Well those odd 160 pictures have been redone with the latest technology and that is what the update is about.

No changes to anything else in the game except the opening screen no longer uses the generic Renpy 7 interface, it uses the interface used by most all my other games.

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