Something's In The Air Redux project 0.7


I've been busy with real life, but managed to get an update done in January.  

Three major changes: First, the Rachel Meets Ariane epilogue is now complete. All 5 chapters plus I tacked on some lost Hopepunk City prequel content to the end. 

Second, I added sound and music to Rachel Meets Ariane.  Since this was designed as a web based story, it took on a storybook format with no audio when I turned it into a game. In this project, I rewrote it all as a game with color coded dialog lines like the rest of SITAR, but that meant adding sound and music like the rest of SITAR.

Which brings me to the third change: While working on adding audio to RMA, I went over all the audio in the rest of SITAR, adding, replacing and rebalanced some of the audio.  Background sounds are a little louder now.  You can adjust them to your liking in preferences.

Coming Soon

There are two big chunks of content left to do. One is a new Wendy story that has at least 4 different versions.  It is originally designed to fill in some backstory stuff, but also add a little different kind of content to the game.

The other is a final ending to the game, which solves some unanswered questions in a hopefully entertaining way. 

Both of these new stories have not been written yet, in part because they require some research first.  Hopefully I can do one a month.

Then I plan on finalizing the game for official public release, possibly making a demo version, and definitely an android version.

Files

somethings-in-the-air-redux-osx.zip 751 MB
Version 0.6 Dec 18, 2022
somethings-in-the-air-redux-win-linux.zip 757 MB
Version 0.6 Dec 18, 2022

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